A Star Wars Galaxies player city on Naboo, Eclipse Galaxy

About Lianorm


Nestled on the shores of a large pristine lake to its north, with lush rolling plains to its south-west and the Gallo mountain range in the background, the city of Lianorm occupied a beautifully idyllic spot in equatorial Naboo. Largely flat with a gentle slope down towards the lake shore, the founding community knew this was an ideal spot to place a settlement. Lianorm was a sought-after place to live, offering traditional Nabooian peace and tranquility along with stunning lakeside views. The carefully arranged and manicured streets gave the town a charm that few other player cities enjoyed.

Brief History

Lianorm is famous throughout the Eclipse galaxy for being the home of the United Lowlands (UL) community, whose achievements in the early Death Watch Bunker made Eclipse and Lianorm stand out from their peers.

The United Lowlands community was the first to ever craft a Jetpack and Mandalorian armour chest piece on the SWG live servers. They also completed Eclipse’s first Mandalorian armour pieces, and finally, Eclipse’s first full suit of Mandalorian armour in 2005. The armour remained proudly on display in the Synergy Guild Hall & Museum, located at -555 940 in Lianorm’s Main Square, until the game’s closure in December 2011.

Lianorm’s City Hall was placed on 14 December 2003. The UL community operated the city until 2008, when Mayor Alyxa, the first non-Dutch Mayor, took over.

Alyxa introduced many reforms and restarted the housing revamp. Many of the city’s older structures had fallen into disrepair and had to be demolished. When the 90-day citizen inactivity rule was brought into force, the city’s future seemed uncertain. However, thanks to the help of Wolf- FreeLoader, the city now has a new life as a busy fishing and crafting hub.

Alyxa was the last Mayor of Lianorm, and also the longest serving.

Player Associations

Over the years Lianorm was home to many Dutch player associations, namely, WaTON, GRF, SYNRG, UL, GEF and STA. Toward the end, NEI was the dominant guild which absorbed many members from the older Dutch guilds. Membership of a particular guild was not compulsory if a player wanted to live in Lianorm. The community welcomed anyone as a resident, regardless of their guild status.

Populace & City Rank

At the time of the game’s closure, there were 84 citizens living in Lianorm with 345 structures. With this number, the city easily held the rank of Metropolis, which is the highest rank a player city can earn in Star Wars Galaxies. Lianorm was a Metropolis for many years and sported all the benefits of the rank, including a shuttleport, many gardens, street lights and decorations.

Lianorm’s citizens were very friendly and would always stop to say hello and help passersby in any way they can.

Taxes & Economy

Thanks to a very generous donation from Ludossk a number of years ago, Lianorm never, ever, needed to deduct any taxes from her citizens. The shuttle costs 1 credit on top of the standard amount, but that is only because the game mechanics do not permit it to be at zero!

The final treasury balance was more than 145 million credits. That’s enough to run the city for another 83 years!

City specialization

Lianorm was home to many crafters, and so the chosen city specialization was Research Center. This added a 15% bonus roll to experimentation rolls during crafting. The specialization was always opened to change if there was sufficient demand from the citizenry.


The government was a small but dedicated team of regular players who had a vested interest in keeping Lianorm running smoothly. The government was operated under a small hierarchy. At the top was the Mayor who presided over two Deputy Mayors. Deputy Mayors shared equal powers. Their duties included acting as representatives of the city, helping new citizens get settled, and assisting the Mayor in the general operation of the town. The members of the governing body were:

Mayor: Alyxa
Deputy Mayors: -Wolf FreeLoader and Iv’va Problem


Lianorm did not openly support any faction in the galactic civil war conflict until the conflict began to escalate in preparation for the final battle. In the final week of the game, the city openly declared its affiliation with the Rebel Alliance.

In the past, the city had been operated by mayors who have had close ties with the Empire or Rebel Alliance. Mayor Alyxa was factionally aligned as an Imperial for many years but chose to keep the city’s status officially neutral, and turned a blind eye to any factional activity occuring within Lianorm which did not directly endanger the town. Citizens were free to support whichever faction they choose, but open GCW conflict was strongly discouraged within the city limits.

Civic buildings and facilities

Aside from the City Hall, Lianorm offered access to all available civic buildings, including a Bank, Cantina, Medical Center, Cloning Facilty and Garage. Other facilities included mission terminals, junk dealer terminals, a bazaar terminal and ship management terminal.

Some citizens very kindly donated the use of their structures and perks for use by the city’s residents, including:

  • The Lianorm Diner (owned by the Crais family) in the main square which granted +5.0 to Food and Structure Experimentation and has built in Food and Structure Crafting Stations.
  • The Crafters Guild Hall (owned by Osalot) located in the main square to the right of the shuttle, contained +45 quality crafting stations of every type.
  • The Lianorm Mall (owned by the Crais family) located to the left as you stepped off the shuttle, was a joint commercial partnership where all residents with a trader were invited to place vendors.
  • Iv’va’s little round house, located behind the City Hall at -835 963 contained a Twin Pod Cloud Car which had two destinations programmed into it: the Galactic Hub and Mall on Dantooine, and the shuttleport at Bandit’s Hideout, Tatooine.

Travel Points

Lianorm’s devoted fishing enthusiasts often managed to raise the city’s standings on the Fishing Leaderboards, thereby scoring the city a travel point. From the launch of the leaderboards in early October 2010 to mid-December 2011, Lianorm’s fishermen and women placed the city in the Top Three a grand total of 57 times, coming in first place 32 times, second 19 and third 9.

Residents continued to enjoy the convenience the travel point(s) brings and they definitely missed them on the occasional weeks when the big fish just weren’t biting enough. Galactic fishermen could expect to see Lianorm fiercly fighting for the top positions on the leader board each week! The efforts of the local fishermen and women were always deeply appreciated by the by the mayor and general populace.

The Lianorm Telegraph

The Lianorm Telegraph was a bi-weekly publication containing news, stories, columns, interviews and advertisements about all things related to Lianorm. The last Editor was Azira, who was also the main contributor. The Telegraph was delivered to all citizens via the mayoral communications terminal.

If you would like to peruse the Lianorm Telegraph archives, please click here to download a compendium of the old editions. More recent issues of the telegraph are archived on this website.


The Telegraph was the brainchild of Faas’li Neth-er’land, a budding Mon Calamari media personality whose day job was tool making. He wrote and edited the weekly Telegraph throughout 2005 with the help of Postbode, his trusty announcer droid. Under Faas’li, the Telegraph was a huge success. It reported news about many aspects of life in Lianorm, often with much humour. The original Telegraph also contained a problem page (questions answered by Dr. Vilya), advertisements, interviews, stories (by Bothan-about-town, Tibe Ot’tah) and the classic “Do You Know” column, popularized by local Vir Vur enthusiast, Denizz Ruiter.

With the arrival of the NGE, Faas’li lost his Master Telegraph skill. He felt unable to edit the Telegraph any longer and set off on a long sabbatical to the outer rim. He has scarcely been seen since.

Nonetheless, his legacy lives on. In October 2010, about five years after Faas’li ended his career as Telegraph Editor, Azira decided to take on the burden.

Being a busy medical volunteer in a local Medical Center, Azira had time to publish only one issue of the Telegraph every two weeks. She honoured the traditional layout and content of the old Telegraph with the help of a small group of regular contributors. Together, Azira and Faas’li published more than 60 issues of the Telegraph and was widely enjoyed by citizens and non-citizens alike.